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Activity Forums Maxon Cinema 4D Offset animated texture on cloner?

  • Offset animated texture on cloner?

    Posted by Andy Stokes on May 28, 2010 at 11:00 pm

    Hi all,

    Is there a way to apply an animated texture to and object in a cloner, but have them offset by (n) frames?

    This would be awesome if possible. Please let me know if you have any idea.

    Thx,
    Andy

    Adam Trachtenberg replied 15 years, 11 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    May 29, 2010 at 6:10 pm

    The only way I can think to do it would be to use a mograph multishader, setting up a layer for each clone and offsetting the start/end times manually.

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