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Activity Forums Maxon Cinema 4D Using Multiple cameras to make output wider

  • Using Multiple cameras to make output wider

    Posted by Chris Lee on May 28, 2010 at 5:15 am

    first of all i would like to thank everyone here for everything they do. Now to the ? What would be the best course of action to use 2 cameras to render out the left half of my project with one camera, and then the right half for another camera. The project will be projected on wall. I want to use 2 projectors so i dont have to back my projectors so far away in order to keep brightness and detail, and coverage. thanks in advance.

    Greatly Appreciated

    Randy Johnson replied 16 years ago 2 Members · 1 Reply
  • 1 Reply
  • Randy Johnson

    May 28, 2010 at 6:31 am

    If its not too big I would just make one camera twice as wide as you need. Then in a compositing App. split it into two. By cropping and exporting.

    If you want to tile cameras.
    Set up the first camera and duplicate it. And drag the second camera parallel to the first.
    You will want the cameras to overlap a little. maybe 10-15%
    Then place them both in a null object and animate the null.
    Render One camera at a time.
    I would then bring it into your compositing app like after effects of what your use and line them up.
    Then crop and export exactly

    /Randy

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