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Bringing Fred to life.
Hi there.
Has anyone else tried to rig, weight and animate Fred? (The Human mesh figure that comes with the software)Im having real problems getting OK results, especially in the weighting stage. I think its fundamentally because A)too many polygons and B)that hes not in a T pose or C) my skills and patience aren’t up to it.
Has anyone got any tips?
Thanks in advance
Simon