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Polygon modeling
I have a question for all you 3d modeling gurus…I am trying to make a cut in a polygon object like a rectangle box I need to model the top of the box a little differently with a sort of swoosh type of design on the front… I cant for the life of me figure out how to create this type of sweeping cut to my polygon without distorting the hell out of it especially when i use a hyper nurb to smooth it out
Any help would be greatly appreciated. Thanks


