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Activity Forums Maxon Cinema 4D Rigid Body Dynamics and Nurbs

  • Rigid Body Dynamics and Nurbs

    Posted by Paul Ullah on January 16, 2010 at 8:47 pm

    I have a Spline object inside an Extrude NURBS.

    This object is hovering over a Plane and then dropped using Gravity inside a Solver Object.

    Instead of hitting the Plane my Spline object travels through it. When I replace the Spline object with a Primitive it works fine.

    Do I need to convert my Spline object to Polygons? And if so how?

    Paul Ullah replied 16 years, 4 months ago 1 Member · 0 Replies
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