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Activity Forums Maxon Cinema 4D ZBlur – Rendering separate depth matte

  • ZBlur – Rendering separate depth matte

    Posted by David Wiffen on October 28, 2009 at 6:06 pm

    Hi Everyone,

    With Zblur for C4d, is it possible to render a clean tiff sequence of your 3d (i.e. no DOF applied) and have a grey scale depth matte produced at the same time?

    Just like how multi pass depth works through advanced render.

    I need depth mattes to see materials with alpha’s hence the ZBlur.

    Many thanks in advance

    David Wiffen replied 16 years, 9 months ago 1 Member · 1 Reply
  • 1 Reply
  • David Wiffen

    October 29, 2009 at 3:18 pm

    Found it…
    Render post effect pass through mutlipass – just in case anyone else needs to know 🙂

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