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Animating arrows along a spline
I’m trying to show the path of gasoline through the valve of a pump and into a gas can, illustrating the flow by a series of 3d arrows along a spline. The path itself is quite long and I’d rather not have to animate each individual arrow, offset by a few keyframes, traveling single file on the path. Is there a way to configure the Emitter Object to fire off one at a time or possibly to duplicate the animation of my initial arrow to form the moving line of arrows? It sounds to me like this is a job for Thinking Particles but I’m just getting started and am not familiar with its workflow as yet.