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Activity Forums Maxon Cinema 4D Casting a shadow on a Pyrocluster cloud

  • Casting a shadow on a Pyrocluster cloud

    Posted by Graham Quince on September 28, 2009 at 11:53 am

    Hi everyone

    Hoping there’s a simple solution to this problem. I have a set of Pyrocluster clouds and would like to put a plane above them to recreate the classic shot where you can see the plane and below it you can see its shadow on the clouds.

    For some reason, the clouds render without shadow. I’ve checked all the light settings and there is no luminosity set on the particles, but still can’t see a shadow. Is there anything else I can try?

    Graham

    http://www.YouTube.com/ShiveringCactus – Free FX for amateur films

    Graham Quince replied 16 years, 11 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    September 28, 2009 at 2:14 pm

    You probably need to go to the pyrocluster material’s Illumination tab and turn on “Use Illumination”.

  • Graham Quince

    September 30, 2009 at 12:34 pm

    [redfaced] Oh pants. For some reason I thought Use Illumination was the equivalent of a regular texture’s luminosity [/redfaced]

    Thanks for setting me right

    Graham

    http://www.YouTube.com/ShiveringCactus – Free FX for amateur films

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