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GI Baking
I am working on C4D R10.111 and I am running out an animation render in which both the camera and multiple objects in my scene move. It is strictly lit using an HDR probe placed onto a sky object. Currently I am looking at around an hour for every 2 seconds of video to render and it totals up to 7 seconds. My question is, can I bake the GI from my HDR and if so what is the procedure. I am familiar with the baking tag, but unsure of where to place the baked texture or which options to enable in the tag. Also, should I forget the baking option and stick with an animation setting for GI? Thank you in advanced.