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Pyrocluster – static clouds?
How can make some static clouds with pyrocluster?
It sounds like it should be easy.
I’ve tried to make an array of points / nulls. I’ve tried to make a particle emitter editable. I’ve tried using a bunch of spheres inside a null.. nothing renders, only a normal particle system renders. But that’s no good – I need it static and I can’t make my particles emit, then stop.Any ideas?
thanks
John