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Activity Forums Maxon Cinema 4D newbie qn regarding deformers

  • newbie qn regarding deformers

    Posted by Eugene Hooper on May 26, 2009 at 10:37 am

    Hey, this is probably a basic question but I must know: once a deformer such as taper has been applied to an object or a basic primative, is there a way to set it to permanently alter the object’s mesh so that the deformer is no longer needed?

    My cs-tools: cluster doesn’t seem to work on objects with deformers so I want to get rid of the deformer (which is used on a capsule primative shape) but keep the look that the taper deformer gives.

    It seems so basic but I just don’t know how to do this???

    Thanks in advance, Eugene

    Eugene Hooper replied 16 years, 11 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    May 26, 2009 at 2:35 pm

    Yes, right-click on the object and select “current state to object”.

  • Eugene Hooper

    May 26, 2009 at 4:12 pm

    wow, I can’t believe I didn’t know that.

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