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Metaball using particle emitter problems
Hi,
I am trying to set up a metaball object which uses a particle emitter as the source geometry. I have created a polygon object which contains just one point, and dropped it under my emitter as a child.
Then I drop my emitter under my Metaball. And nothing happens! I can make it work using spheres as the particles, but I read somewhere that using points is best.
Any ideas?
Thanks
John