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  • Cinema 4D R10 shader changes in R11

    Posted by Luis Almazan on February 4, 2009 at 7:31 am

    Hello everyone
    I had been using a water shader for Realflow meshes in R10 that I really liked. I recently upgraded to R11 and my shader looks completely different, I have been playing around with the render settings/effects but still no luck. Same scene and same materials and I get different results. Any ideas of what might be happening and how to fix it?

    Thank you

    R10

    R11

    shader

    Luis Almazan replied 17 years, 7 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    February 4, 2009 at 2:24 pm

    Yep, material transparency has been totally rewritten and 99% of the time it looks much better than the old, but obviously not in your scene.

    See if this works any better: https://www.3danvil.com/tutorials/r11%20water.c4d

  • Luis Almazan

    February 5, 2009 at 6:16 pm

    Hey, thanks for your response.
    I tested your material and it works a lot better, however I still don’t get the same amount of detail. I will play around with the transparency now that I know it’s because of that.

    Thank you

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