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3 different specular highlights
Hello. Hopefully this isn’t too much of a hopeless newbie question. I notice that on some of the pre-installed shaders such as Danel, there are 3 different specular highlights, each with a different colour setting. Infact on all the preinstalled shaders there’s lots of exciting looking settings.
How do I create a similar thing from scratch? My materials lack the depth and complexity of some of these presets…
Ben.