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Stick Texture Tag
Hello,
I am trying to use frontal mapping with a stick texture tag on a flat model of earth(like a map). The tag makes the texture stick perfectly during any deformations it goes through. However, as soon as I move my camera the texture slides off the model. How can I make this texture stick while the camera is moving as well? When I try to use UVW mapping it maps the texture to the sides of the model, instead of to the faces where I need it.
Justin