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Scaling Motion Paths
I have imported camera data from 3dSMax into AE as .rpf sequence and it seems to work only the motion path of he camera is really tiny and compared to the camera, so when I put other objects into zspace the camera dont go past them, the just stay on screen like they`re not in 3d.
Is there any way of dealing with this except for the MAX2AE plugin? I dont have 3dsMax, I just got the animation and .rpf files supplied to me…