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Activity Forums Maxon Cinema 4D SHADER along Cloned Spline

  • SHADER along Cloned Spline

    Posted by Glenn Takakjian on September 9, 2007 at 10:21 pm

    So… I have 10 objects on a spline (using spline deform + Cloner combo) I animate the offset so they move.

    I have also added a Shader effector with a gradient so that the first object is Blue and the last is Red.

    When the cloned objects move along the spline the first stays Blue and the last stays red all the way through, no matter where they are on the spline.

    What I want is each object “passing thru” the color gradient meaning anything near the front of the spline is blue but any object passing thru the end of the spline is red. And as they travel thru the spline each individual object gradually changes color.

    Is there a way to achieve this? I’ve spent the better part of the day working on it to no avail.

    Thanks

    TAK

    Glenn Takakjian replied 18 years, 8 months ago 1 Member · 0 Replies
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