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Activity Forums Maxon Cinema 4D modeling splines: Quick pick points?

  • modeling splines: Quick pick points?

    Posted by Tom on July 26, 2007 at 8:28 pm

    When modeling a spline (moving the points around) is there a quick way to move from one point to another without having to select the MOVE tool and then the SELECT tool, repeating that pattern?

    In Maya, you can use the arrow keys but, that doesn’t seem to work here but, I suspect there is a way to do it – I just can’t find it.

    TH

    Samir Kharchi replied 18 years, 10 months ago 2 Members · 3 Replies
  • 3 Replies
  • Samir Kharchi

    July 26, 2007 at 9:12 pm

    Sorry, I don

  • Tom

    July 26, 2007 at 10:39 pm

    Let me try to explain it better.

    Let’s say you are doing some detail modeling with a spine that has MANY points. As you go through and tweak them over and over and over, it gets quite tedious to use the mouse for selection of points. I was use to Maya’s methodology of not using the mouse for sequential selection but using the arrow keys to traverse up and down the splines points.
    You would use the arrow keys to select points and then the mouse to move them.

    Does that make sense?

    TH

  • Samir Kharchi

    July 26, 2007 at 11:28 pm

    yes, I got that already the first time, but you didn

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