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Activity Forums Maxon Cinema 4D Aligining an object to a Liner Cloner (Mograph) – Image Inside

  • Aligining an object to a Liner Cloner (Mograph) – Image Inside

    Posted by Ace Billet on March 6, 2007 at 6:37 pm

    I have a TV box which I want to put on top of a twisiting pole

    I want the pole to swing back and forth, like it cant take the weight.
    (right pole in the image)

    How do I get the TV to go with the pole back and forth ?
    Is the pole better done in mograph or in another way ?

    cheers
    ace

    this kind of better

    Mdme_sadie replied 19 years, 2 months ago 4 Members · 3 Replies
  • 3 Replies
  • Bruce Rudolph

    March 6, 2007 at 10:53 pm

    Hello Ace, I too have been lost in mograph land, kinda fun.
    Seems like the really easy way to do it is to create the vertical support as a lathe spline, group it with the tv and through a bend deformer in with em.
    Set the deformer size tight around the post and not the tv. Animate the bend strength…

    BUT, say you wanted to Mographanate the springy thing in all sorts of cool ways,,,,,,,,,

    Well then, How would you afix an objects movment to only one clone (the top one)?

    Good question

    anyone??????

  • Mylenium

    March 7, 2007 at 10:20 am

    [brucedrummer] “Well then, How would you afix an objects movment to only one clone (the top one)?”

    Reversed logic – attach the cloner to the TV and not the other way around. It would be tricky to animate, though. A better solution might be to use a cloner in object mode which is based on a spline which by itself again is animated using PLA. You can then attach the telly using an Align to Splien tag. see the example here:

    https://www.mylenium.de/pix/remote/TV_Pole_00.zip

    Mylenium

    [Pour Myl

  • Mdme_sadie

    March 8, 2007 at 5:43 pm

    There’s lots of ways, here’s a couple that might get you started off

    1) Create your linera cloner
    2) Create a tracer tracing your linear cloner and set to connect obejcts
    3) Attach your tv to the resulting spline, either using a cloner or just possibly an align to spline tag.

    (this is also a good basis for creating basic l-systems, branching effects such as basic trees etc)

    Method b:

    1) Create a Matrix obejct in linear mode
    2) Create a cloner with both your “pods” and your tv in it
    3) Add a step effector and set it to “Modify Clone”, then modify the spline in the step effector so that only the last clone is a clone of the tv

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