On the base architecture, Quadro and GeForce are the same. The main difference is that Quadros are specially tested, have higher quality RAM, higher bus frequencies for enhanced data rates and some features are enabled that are not available in a standard GeForce, which is both on the board itself and in the driver. So one could say when buying a Quadro, you primarily get better compatibility with pro apps as well as better lifetime guarantee which is simply a matter in which computers those cards end up and how they are distributed. You won’t simply find a Quadro in a gaming machine from a retail shop round your corner, only in high-quality computers from certified partners. In a way it’s a bit of a chicken and a hen question – a good computer is a good base for a powerful graphics card, but a bad computer can not exhaust the potential of even the most powerful one. Both aspects have to be balanced. Since you are an editor and probably will be doing more compositing and editing than 3D animation, a “normal” GeForce should be more than sufficient. Our XPress Pro system runs this way with an older GeForce model and we don’t have any problems. Even 3D animation is not a particular problem on this system, as long as we don’t try to move around a bazillion polygons from a CAD file.
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