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Importing .3ds and/or Poser 5 files..
I got some files that work pretty well inside C4d 8.5.
But, one .3ds file has a building that has some ‘exploded’ parts ie.. roof/walls and windows are out. There are about 30 or so pieces that need to be adjusted and the pieces are not labeled in the Object manager. Add to that, about 300 other parts/pieces and widgets that are fine and navigating through everything to make sure the pieces are moved along the right axis is difficult.
I have the files in Poser 3 format (with Poser 5) as well as.3ds.
Any tips on exporting to avoid the ‘blow-out’ of parts?
Thanks