Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D using 1 texture across mulitple objects?

  • using 1 texture across mulitple objects?

    Posted by Catweasel on January 9, 2007 at 2:57 pm

    Hi,
    Im a newbie to C4d Im afraid, but what I am trying to do is sim a video wall, using multiple 50cm sq panels not necessarily in a full 4×3 rectangle and with the odd panel missing
    xxxxx
    xx xxxx
    xx xxxxx
    xxxxxxxx
    for example, what Id like to do is assign a texture that covers all the objects, and each object to only display the bmp that covers it.
    If this could be done only on the front face, all the better!
    Is there an easy way to do this with tweaking each objects texture individually? A way to merge them together for example, although Id like to be able to move them possibly later!

    Cheers

    Chris

    Catweasel replied 19 years, 8 months ago 2 Members · 2 Replies
  • 2 Replies
  • Mylenium

    January 9, 2007 at 6:37 pm

    Group them and apply your material to the entire group. Use a flat projection and use Texture –> Fit to object. Include all sub-objects. Front & Backface usage is also a property of the texture tag itself. You can find all you need there.

    Mylenium

    [Pour Myl

  • Catweasel

    January 9, 2007 at 6:49 pm

    Thanks for the reply, I managed to work it out eventially, scaling the texture took a bit of time to get right, but alls peachy now!

    Chris

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy