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Activity Forums Maxon Cinema 4D Cutting a sphere in half and retaining solid sides

  • Cutting a sphere in half and retaining solid sides

    Posted by Jrabbit on July 3, 2006 at 8:15 pm

    I’ve been trying to take a rectangle object, use it to cut a sphere in half. Everytime I do this, the sphere splits in half but is hollow where the rectangle cut it. Is there a way to cut into an object and have that side become a solid wall? I then want the object to be two separate objects and then cut both of them again. Any and all help would be appreciated

    Thanks,

    James, a beginner

    Alan Lacey replied 20 years, 1 month ago 3 Members · 2 Replies
  • 2 Replies
  • Nolan Scott

    July 3, 2006 at 11:14 pm

    Well, not sure what you like to achieve in the end, I presume there are many
    ways to cut objects apart and fill the holes again.

    Here is a very simple way:

    Create a sphere (or any other object) make it editable
    select half of it

  • Alan Lacey

    July 10, 2006 at 8:05 pm

    Use the boole to (A subtract B) remove half of the sphere, this will leave a solid face at the intersection.
    Make the boole object editable, drag the two components out of the Boole structure, delete the Boole, which becomes a null when made editable and you then have two objects, the open semi-sphere and it’s solid face.

    Is that what you were after?

    Alan

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