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Creating bumps and uneven surfaces in the inside of a tunnel ?
I’m trying to create a cave-like tunnel,
and then have a camera flythrough inside.BUT, I want the walls of the tunnel to be jagged, with all sorts of bumps, holes
and stuff – looking like it was carved with a shovel or something.
This is all supposed to go into a Doom/Quake-style sequence,
so the modeling can be scruffy – early 90’s or not ?
this looks cool with some pixelated texture of sand.any ideas on that ?
cheers
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