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how to project holes evenly on a tube
Hello,
I’m trying to model the grille of a classic RCA DX-77 microphone.
At the moment I have managed to make a tube primitive and attach a material with a black circle in the alpha channel, I get the best results when using cylindrical projection, but where the texture wraps over the rounded top part, the holes ‘pinch’.

Does anyone have any ideas how to project the holes evenly across the surface of the tube so that it matches the original? I don’t HAVE to use materials, I would be happy to project little cylinders evenly across all the surface of the tube (like dimples of a golf ball), I just don’t know how to do it on the rounded part at the top AND the flat tube.
Take care,
Nick