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creating a gigantic field
I’ve modeled a patch of grass with a polygon object and I want to create a very large field out of it. (so I can have big long camera sweeps) I tried creating several instances of it and just moving the instances around to cover space, but eventually I got a “Out of Memory” error. I could try creating a larger patch of grass to start with, thus having to make less instances, but maybe you guys have better methods of going about it.
Any suggestions would be helpful.
Thanks,
Jake