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Activity Forums Maxon Cinema 4D Caustics, Texture Transparency question (pic included)

  • Caustics, Texture Transparency question (pic included)

    Posted by Jason Connolly on November 17, 2005 at 4:59 am

    Hello the COW!

    I’ve got a simple scence with some semi-translucent cubes. (see here). I have the advanced render module, but how do I adjust caustics(I think that’s what I need to adjust) so that the shadow that is cast by the cubes is tinted with the color of the cube? You can see by the pic I’ve included that the shadows are grey.

    Thanks in advance!
    –Jason

    Alan Lacey replied 20 years, 5 months ago 3 Members · 3 Replies
  • 3 Replies
  • Dann Stubbs

    November 17, 2005 at 1:59 pm

    with transparency on in the light it should cast the colored shadow.

    dann

    ———-
    Dann Stubbs – dann@darkskydigital.com
    Dark Sky Digital – https://www.darkskydigital.com

    https://www.RenderKing.com Value Priced Cinema 4D Render Farm

  • Jason Connolly

    November 17, 2005 at 6:48 pm

    Thanks, Dann. Yes, that will help if I just wanted one colored shadow for all objects in the scene, but I want the shadow color to correspond to the color of the object casting it. A very helpful rep from MAXON pointed out that I needed to disable the COLOR channel in the texure, and then change the color in the TRANSPARENCY channel, which makes sense.

    Thanks again!
    Jason

  • Alan Lacey

    November 19, 2005 at 6:03 pm

    Post your results, let’s have a look 🙂

    Alan

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