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Slow Rendering
Hi,
I’ve had a good look around at various forums trying to find the answers I need to my slow rendering speeds and it’s about time I posted my own thread.
I’m running:
After Effetcts 7
Dell Precision T7400
Intel Xeon CPU E5430@ 2.66ghz
4GB Ram
Nvidia 8800 ultra card
I’ve altered the BCD to allow 3GB of RAM for applications also.I’m trying to compile my first HDV recorded project. I got the data off my Canon HV20 using HDVsplit and subsequently have now got about 10GB worth of data split over about 40 files in m2t format which opens fine. These are all stored on a firewire external hard drive. I’ve compiled the files into a nice sequence with no real amazing effects apart from a straight forward gradient wipe between clips. The total composition length is about 45mins. At first I tried rendering to Mpeg-dvd and it crashed overnight. Since then I’ve done a fair bit of reading and have since tried rendering using a demo of Gridiron Nucleo to a quicktime format, along with trying avi formats, with no real change in render times. If I use the standard AE renderer I can force it to purge the cache every 30 frames which I think will stop it running out of RAM and crashing but the CPU usage is still only about 25%. Using Nucleo it starts off using lots of cpu power but as the RAM usage ramps up to about 3GB the CPU goes right down to about an average of 15% total. Sometimes 2% per CPU. I’ve tried saving the file to a different drive other than the external because I thought all that traffic going to the one firewire drive couldn’t be good i.e. source material coming from it and render saved to it, with no real change. I’m not viewing the clips whilst it’s rendering also (caps lock).
Several questions:
1-Am I killing my machine by loading so much source material into one project? Should I split the project up into smaller chunks?
2-Do I need to convert the m2t files before importing them into AE?
3-Am I just being impatient? Should I just let it render using the standard AE renderer along with the purge every 30 frames secret option. If that’s the case why isn’t it using more CPU. I understand the CPU’s can only process data that is being supplied to them, so if the RAM is fully being used the CPU’s are doing the best they can. Is that why the Nucleo CPU usage goes right down also?
Any info would be a great help. Sorry for the long post!!
Andy