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Activity Forums Maxon Cinema 4D dirt diffusion…ambient occlusion?

  • dirt diffusion…ambient occlusion?

    Posted by Joe Carusoe on May 13, 2005 at 9:15 pm

    i’m using a texture with only a white color and a dirt diffusion to simulate ambient occlusion. looks pretty good…but is there any way to set the dirt smaller or more blurred so that it looks less grainy and more straight-up ambient?
    thanks!

    Adam Trachtenberg replied 20 years, 11 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    May 17, 2005 at 1:22 pm

    The only way with the built-in dirt shader is to increase the number of rays–which also increases render times.

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