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Vista AE8 network lag?
Having problem with Vista and Win64 with network renders.
These machines have an issue with network lag, slow transfers and most important AE8 can not render over the network when in “skipframe, multi machine mode.” When the machines that have Vista or XP 64 queues a frame that has already been rendered, it will try to skip it but hangs on this already rendered frame instead of skipping forward to the next un rendered frame.
So the only machine that can skip frames on renders is running XP Pro.Has anyone experienced this issue in Vista?
PC Vista, Win64. CS3
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