-
Flickering Shadows…
Hi All
I’m working on a 3D fly through (AE CS3) and I’ve done a couple of renders in which shadows flicker and/or create scan lines. I’ve already turned off the casts/accepts lights/shadows for layers that don’t require them, but I still have some layers where I need the lights and/or shadows that are causing issues.
I’ve played with the light itself, as well as the shadow map resolution, I’ve tried turning on and off OpenGL but am still unable to solve the problem. It appears on both normal 3D layers, video and precomposed 3D comps (even if I adjust the shadow map resolution in the precomp).
It’s a problem I’ve seen before but I’ve always managed to eliminate the shadows/lights rather than solving the actual problem. Are there other settings or tools I can use to reduce the artefacting or is there a work around for this? Anyone else found the same problem or know what causes it?
Other posts here don’t seem to get to the bottom of the issue. Thanks in advance for any help…
P.S. Running on 2.16GHz MacBook Pro with 2GB SDRAM.