Advres
If you’re using Red, you could try this.
If you have the logo artwork in EPS, you can import it into Red and convert it into an extruded spline (if you want 3D that is). Set your logo colors etc. If you don’t have an eps logo, you can trace it with the pen tool.
Next, duplicate the Spline extrude layer, nest the two Spline Extrusions into a 3D container, and increase the XYZ size of the new layer ever so slightly while maintaining position. This will be your frost. In the materials tab, change each surface to glass, and change the default green color to a very very light shade of blue, bordering on pure white.
In the Bump map tab, set Bump height to about 8.5, Source to procedural, Type to rock, X Scale 200, Y Scale 600, Res 1024,
Detail 100. Play with the lighting. Some bright ambience with a strong spot side light should give you a pretty good effect.
Now play with the opacity and specular intensity of the glass faces. You will now have a 3D logo with an outer “skin” that will have a snowy texture. By playing with the opacity, you’ll be able to get a “Frost.” Be sure to add that “icing up sound effect.” And let me know if I was wasting your time 🙂
Vik Narayan