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Activity Forums Adobe After Effects Lighting Effect Question

  • Lighting Effect Question

    Posted by Jay Shelton on March 30, 2008 at 8:25 pm

    Hello all! I am trying to create a composition with practical lighting in the scene. I want to create some par cans that I will use to “light” the set. I already have spot lights created that cast the lighting the way I want, but now I am trying to figure out how to make it appear that the lights are coming from the par cans that will be visible in the scene. Does anyone know of a way to do this and have it look as real as possible is AE CS3? I hope I am explaining this clearly enough. I do appreciate your help and time!


    Jeremey @ DI

    Filip Vandueren replied 18 years, 1 month ago 2 Members · 1 Reply
  • 1 Reply
  • Filip Vandueren

    March 31, 2008 at 2:07 am

    Are you talking about compositing lightbemas on footage of parcans, or is this an entire virtual set in AE, where you want some 3D objects of par cans ?

    Either way, you should take a look at Trapcode Lux which will create volumetric beams of light for your spotlights.

    I’ve been experimenting a bit, to see if I could model a half decent light fixture using only flat solids and shapelayers and here’s what I’ve come up with so far:

    I added an extra blue light to give the fixtures themselves some hilites, then added an identical but “negative” blue light that affects all the non-fixture layers.

    check out the projectfile here:

    https://www.vandueren.be/forumstuff/lux_parcans/luxtest.aep

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