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Shatter how it uses gray scale
I have been playing around with shatter for a couple of weeks. I am trying to use a gray scale graphic to control how my (target) image shatters.
In this case the image that is being shattered is the same image to control the shatter.
What I did was use an image that had gray boxes going from right to left. Then in the “Shape” twirl down section I set the pattern to custom and then custom shape was set to my gray boxes going from right to left. In the Gradient section I also picked my graphic of the boxes going right to left. Then I set the shatter percent to change over time from 0 percent to 100 percent.
When I did this, the boxes did not break apart one value at a time. However, when I set the pattern to one of the built-in patterns that come with shatter, let’s say, bricks, the image shatters as expected. That is, it shattered based on the gray values from light to dark. I get the feeling that some other value is at play here.
Just recently I read somewhere (I can’t remember where. It might have even been here at Cow.) that color may play a part.
Can anyone give me direction? Articles, tutorials, your own experiences, etc.
Thanks
David