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CS3 23.98 bug?
In CS3 on the PC. I have an image seq rendered out at 24fps. Final delivery will be an image seq at 24 fps.
But for review I built out quicktimes. I have imported the seq at 23.98 into a 23.98 comp to render a QT at 23.98fps.
In this comp frame one is slated text.
Frame two is when the image seq starts.
This rendered quicktime produces a stutter or random hold frames.Now when I take the same comp but have the image seq begin on from one, the quicktime is flawless.
I have recreated this in AE7 and have no problems. Only in CS3.
Please see if you can recreate the problem.
My solution for now is to add a one frame handle on the head of the image seq. So the imported seq. starts on frame one and not frame 2.
I lost tons of time trouble shooting this, hope this helps, maybe someone else can chime in here.