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Upres and preserve Alpha channel?
I’ve got an SD video file (a transition) that I’m trying to run through compressor in order to upres it to HD and make it progressive. I know this won’t make it look much better, but it’s quick and I simply need it to fit the specs of my current project files. It’s currently 720×480 animation codec, and I’d love to upres it to 1920×1080. The trouble is when I run it through compressor, I seem to lose the alpha channel. Actually, when I bring the recompressed file into FCP, it recognizes the alpha channel (when I examine item properties), but in my timeline, it ingores it.
Any thoughts?