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Independent FCP Classic development?
Call me crazy, but I still like FCP “Classic”, last seen as version 7.0.3. Now that it’s on the extinction list (some would argue that it already is extinct) I’ve been working in Premiere Pro and FCPX, but at the end of my long days neither one is as satisfying to work in as FCP7. It suits the way I work, and its logic still makes the most sense to me as an editor and story teller.
Today I woke up with a kinda wacky idea and wanted to see if anybody has explored it. What I’m talking about is organizing either a crowd funding campaign or subscription service to pay an independent group of engineers to rewrite FCP’s code and bring it into the present. A 64 bit architecture that draws from the best ideas and capabilities of other editors and assimilates them wiithin the framework of FCP Classic. Something that keeps up with and makes the most of each update to hardware and the OS.
What’s most attractive to me about this is the idea of community involvement. Whereas Apple had a features request page (that many would say was largely ignored) and an opaque relationship to its end users, I would envision this as a cooperative, open, and more democratic arrangement, where features would be explored and by group experience and feedback, rejected or perfected.
I have no idea if such a thing would be legal (would Apple be afraid of competition from its own software it has replaced?) or even technically possible (I’m not a code guy), but the idea of it is exciting to me, and could extend the capabilities of a proven platform that many thousands of people around the world are loathe to give up.
I’d happily pay $300 per year to continue development of this fine piece of software I’ve built my career on and keep it current on my machine.
Can it be done? Should it be done?