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I did not know that! Send to compressor info
Something I was not aware of and maybe I’m the only one. “Sending” a timeline to compressor ignores the timeliene’s codec and render files and completely rerenders the sequence from SCRATCH to whatever codec you’ve chosen in COMPRESSOR. It does not render to the sequence settings, and then utilize that intermediate data to compress. It ignores existing render files AND the sequence codec.
Why is this cool? Because it can make your DVDs and BluRays and h.264s look much better. Many of us here have been sending out a file as a self-contained quicktime file at current settings and claiming/thinking that is the best quality you can export from your timeline. Not true. All your texts and renders will be subject to whatever codec you are using on your timeline. And if you’re going to take that “current settings” export and use compressor to make a h.264 you are doing a small disservice to your graphics an effects because you’re just gone down a generation as well.
To put it in perspective, perhaps you’re working in a DV sequence for example’s sake. Maybe everything was shot DV, but you have a couple really nice pro res 444w/alpha anims mixed in. DV is going to add some nice noise to those anims. Then, you export a self contained current settings QT and take that into compressor which makes a h.264 of that noise.
If instead you send to compressor from the timeline, even if that 444 graphic has been rendered, it will ignore the renders and the sequence codec and simply render the raw files to h.264 AS IF your sequence was set to h.264. and h.264 will be a lot nicer to those graphics than DV. The resulting h.264 will be free of DV artifacting around the text.
But if everyone already knew this -great. Maybe it’s new in version 6 or 7 and it certainly explains why it’s always slower to do it this way, even on a rendered sequence. I tested it myself. Take a nice pro res seqeunce and change the codec to sorensen or something nasty. Render a little bit. Make sure it looks like hell. Then take that rendered little section and send to compressor and choose a high quality h.264 codec. The result looks pristine. It ignores the render files AND the sequence codec completely. Using the original media to compress the h.264 from the ground up.
To quote the manual…
When Should You Export Directly to Compressor?
The advantage of exporting a sequence to Compressor directly from Final Cut Pro is that rendering happens as part of the transcoding process, potentially saving you time and eliminating unwanted artifacts.Given, the above is all subject to practicality. If you’re working in uncompressed or prores 422HQ it’s probably not going to get that much better. Especially if you’d be facing a 10 hour send to compressor vs. a 20 minute compressor encoding. But I have seen a regular pro res seq butcher some thin lined graphics that an xdcam seq didn’t oddly enough. Different codecs have different strengths. So even pro res isn’t the ultimate answer. (For those of your AE folks out there, sending to compressor is just like using the render que in AE.)