Activity › Forums › Apple Final Cut Pro Legacy › Alpha Channel Creates Video Stutter
-
Alpha Channel Creates Video Stutter
Posted by Scott Devlin on July 21, 2009 at 8:04 pmWorkflow…
Project is built in Final Cut.
Titles are built in After Effects, with the same settings as the FCP comp, rendered out Animation codec RGB+.When imported into FCP, the video that has a title over it is jittery/stutters – this jitter carries over to whatever format I export a final to. Any thoughts?
David Bogie replied 16 years, 10 months ago 6 Members · 6 Replies -
6 Replies
-
Shane Ross
July 21, 2009 at 9:11 pmFully rendered?
Shane
GETTING ORGANIZED WITH FINAL CUT PRO DVD…don’t miss it.
Read my blog, Little Frog in High Def -
Nicole Haddock
July 21, 2009 at 9:13 pmWhat’s the FCP sequence setting and the Comp setting in AFX? Feels like a field issue or a frame rate issue. I work with RGB+ animation AFX files in FCP all the time without too many issues. FCP does occasionally interpret the alpha channel incorrectly, but that’s an easy fix.
-
Nicole Haddock
July 21, 2009 at 9:15 pm> Fully rendered?
Ah yes, today’s broken record. I’d like a button for all postings to be added- “But did you render?” 😉
-
Evan Schafer
July 22, 2009 at 2:56 amJust had this issue myself recently and found that the advise in this thread about using Cinema Tools worked for me.
https://forums.creativecow.net/thread/8/974438#974438
-
Bret Williams
July 22, 2009 at 3:02 amSometimes adding a drop shadow to the alpha footage makes it all screwy. It’s a bug that has been around long as I can remember. Try adding or removing a drop shadow.
-
David Bogie
July 22, 2009 at 5:59 pmThis is so weird. I’ve been using AE since CoSA, always use Animation as the primary interchange codec, and i have never had a stuttering issue on a fully rendered playback.
Rendering or even saving a lorez preview is so simple but so foreign to video people. I wish I had a dollar for every AE newbie who has shouted their dismay and disappointment, expecting AE to play everything all the time in real time.
bogiesan
Reply to this Discussion! Login or Sign Up
