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Want to do this effect
Posted by Chad Ashton on June 18, 2007 at 9:07 pmI want to do the same effect shown here at this link with the cards and the camera movement. https://www.dexigner.com/detail/files/10169.mov I can make the cards move and move camera. My question would be, how to make the tunnel feel, and does it take numerous nulls or camera’s to acomplish the effect or just one camera with lots of cards to different nulls.
Thanks,
Chad
Steve Roberts replied 18 years, 12 months ago 3 Members · 8 Replies -
8 Replies
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Steve Roberts
June 18, 2007 at 9:17 pmThat link just went to the home page. Could you please tell us how to navigate the site to find the movie?
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Chad Ashton
June 18, 2007 at 9:45 pmhttps://www.dexigner.com/design_news/8132.html Sorry here is the link, the video is at the bottom of the pictures called AE chrisangel.mov
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Steve Roberts
June 18, 2007 at 10:51 pmHm.
The tunnel just looks like a black solid, masked and blurred or feathered, over everything.
The footage-to-cards looks like Card Wipe, but then it dissolves to another animation which may or may not be done in AE. At any rate, there’s no need for nulls (naah) — just animate each card separately.
I’d move the camera around the set, which would be made up of various floating cards.
Actually, I’m not sure why you’d need nulls …?
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Chad Ashton
June 18, 2007 at 11:02 pmSo set the cards on different z-axis and just make the camera spin down the tunnel to the different cards?
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Steve Roberts
June 19, 2007 at 12:29 amYou mean set the cards at different Z-positions? Yes, basically, just set up a bunch of floating cards, and plan the camera motion so it goes where you want.
It’s just like shooting: you build a set and move your camera through it.
There’s no tunnel — there’s just a soft black vignette laid over the screen.
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Chad Ashton
June 19, 2007 at 1:06 amHow would I go about adding a soft black vignette overing the screen to follow the camera, since I can’t add a mask and invert on the camera layer. Thanks again
Chad
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Alexander Gao
June 19, 2007 at 1:44 amMake it a 2D layer. This won’t be affected by the camera. Make an elliptical mask on a black solid, invert it, and feather the edges heavily.
Thanks,
Alexander Gao“When the revolution happens, I’ll be leading it.”
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Steve Roberts
June 19, 2007 at 1:55 amYou just make a black solid, draw an organically-shaped mask on it, invert the mask and increase the feather value of the mask. Leave it as a 2D layer — don’t make it 3D.
You see? That’s how it sits on top of everything and is not affected by any 3D motion.
It’s just 2D compositing over the rest of the layers.
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