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Keylight Fine Tuning
I just had my first experience using Keylight (I know, we’re a little behind the times) and I’m amazed at how powerful of a tool it is. However, I am still having some pixelation issues.
I created a loose matte around the talent because she moves slightly while talking. Then I applied keylight to the remaining greenscreen elements. There are still some pixelation issues within the mask.
Since this was my first experience with keylight, I’m not entirely sure what adjustments I can make to try and soften/eliminate the artifacts in the mask. Outside of tightening up the mask and animating it as she moves, are there any adjustments that I can make within keylight to help get rid of some of the pixelation?
Thanks for all the help!