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Determine RGB for a point in FCP
I’m using the color correction capabilities within FCP6.
Ya’ know how in AE, if you have the Info window open and you move the cursor around in the Composition window, the Info window will show you the RGB values, as well as the X and Y and Alpha, for the location of the cursor in the comp window. I’m trying to find a similar capability in FCP6. If I open the Color Correction window in FCP, I can see the RGB representation for the entire frame but not for a specific location as I roll the cursor around the frame. Is there something in FCP6 that has the capability I’m looking for?
Thanks