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True 3D spheres and cameras?
After spending the last hour in the archive, I’ve decided to post my question
I’ve got some rust textures that I’ve been using to create some ‘3D’ spheres in AE6.5. I’ve tried the cc sphere, and went as far as trying to create a true 3D sphere that works with AE’s cameras, but it just doesn’t turn out right. After creating the sphere, I turn the 3D switch on and run a camera around the object and it’s still stuck on a 2D layer
Other than the expense of running out and buying and learning something like Lightwave, is there a way to create TRUE 3D spheres in AE?