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Nesting techniques?
On the system I used previously, nesting was a big deal. So, I’ve grown used to nesting (or grouping) dang near everything. In FCP, I’ve noticed that it handles nesting quite differently than I’m used to, and I’m curious whether anyone has found a solution:
I like to nest my comps (green screen clip, bg, overlays, etc) and it works fine until I want to make even a minor timing change to the nest itself. If I want to make it longer (let’s say I want to – gasp – dissolve into it) trimming the length internally can offset all my audio or cause other kinds of weirdness that aren’t detectable until your undo buffer has run out.
It would be great to be able to trim a nest on the outside or inside – to be able to see the start/end markers for how the nest is being used by the parent sequence inside the nest itself.
I’d also love to be able to un-nest clips but it’s not that big a deal since you can always copy-paste.