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Problem rendering Volumetric Lighting
I tried out the tutorial for volumetric lighting found on http://www.petertorpey.com and rendered out the end product and it looked great. Then I modified the position of “Light 1” and “Light 1 POI”, by setting them back into Z space and mapped out a sweeping camera move in which the volumetric light moves in and out of frame as the camera tracks another object.
Here’s the problem: When I render it out, After Effects freezes up. So, I did a number of test renders excluding different layers to try and find the problem layer. It turns out its the Lens Flare that’s causing the crash, but I’m not sure why its causing the crash or how to fix it. My hunch is, it has something to do with the ‘.toComp([0,0,0])’ part of the expression applied to Flare Center. I may very well be wrong though. Any suggestions would really help. Thanks!
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