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suggestions on achieving this effect….. see pic
Posted by Michael Duff on August 30, 2006 at 2:58 amhi again – you may have read my particle post below, but now the concept has changed and I was wondering if anyone could give me some tips on creating this effect. Basically the little “sprinkles” need to move around to create different shapes. Camera can be static. Having a natural/realistic look is my main concern.
Anyways, here’s a pic https://www.bearcage.com.au/duff/heart.jpg –
thanks again
Serge Hamad replied 19 years, 8 months ago 6 Members · 5 Replies -
5 Replies
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Filip Vandueren
August 30, 2006 at 7:35 amI’m thinking maybe using different foams for the different colours, all using the shape as a flow map, then morph the shape of the flow map.
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Jon Walker
August 30, 2006 at 2:00 pmThere are a couple of things I can think of right off the top of my head…first you could do CCBall Action and take a heart pic and apply the effect to it and then animate the parameters to get the desired look. Or, if you have a copy of the Trapcode Particular plug in you could use that to create a particle shape animated to your desires.
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Kakarutsu
August 30, 2006 at 4:49 pmI know for sure that you can do this with the 3D modeling and particle program XSI from Softimage, wchi gives you a “stick to layer” function. Particular is difficult because I don’t believe you have a lot of control over one particle for an extended period of time … and that’s what you need to make them move from one shape to another.
You might be able to generate somewhat of a similar effect in particular by creating a reference alpha layer that shows the shapes (white on black) morphing from one to another. The problem with particular is that it uses this information as a generation point for particles, not a target point for ones that already exist.
Good luck with your project. I’d like to know how you figure it out.
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Andres
August 30, 2006 at 10:25 pmyou could animate masks for those images and then apply the ball action effect. Then play around the effect.
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Serge Hamad
August 31, 2006 at 5:05 pmHi,
Well, If you have to create this in AE without any plug-in you could indeed try to use CC-Ball Action for this. Here one method:
– First create a solid layer and apply Fractal Noise to it. Leave everything at default, just reduce the scale to something like (9.0) or so.
– Add now Colorama to taste.
– Add CC Ball Action. Change the Scatter value to around (60), then the Grid spacing to (1) and the ball size to around (60.– Now, animate the Instability State to taste.
– Precompose this solid and draw a heart shape with the pen tool. You can animate your mask if you want from an abstract shape to a heart.
– To get the exploding particles, duplicate your precomp in the project window, eliminate the Instability State animation, create a smaller animated mask, apply CC Ball Action and animate the Scatter value to taste.
-If you want to have more control on the exploding particles you may want to add a camera and animate the position parameters using the orbit camera tool.
Here is an example:
https://www.nyc-visual.com/CC_Heart.sitI hope this may help.
Salut.
Serge
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