-
working with large comps, and shortening ram previews
I have a large map of a city 4846 x 5638 and as of now its in 1 composition (same size as map) I have to animate cars moving down and I need to be able to zoom in and out of the map view (its all an aerial pov)My problem is even moving a simple image ( a car) down this huge map takes serious resources to preview. Is theire anyway to shorten this time? the map is in .ai format, I tried just cutting out small portions (id only have visible what i needed at a particular moment) and turning to .jpg but that didnt work.
I would like to work on it as one big comp size and not multiple broken up smaller comps that i’d have to put together later. Any advice?