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  • hello.. :)

    Posted by Deyson Ortiz on June 13, 2006 at 8:07 pm

    Quick quesition…

    Does anyone know of a plug-in or a short route to take a picture of a car and make it look like a blueprint…

    We have 27 cars to do.. and we are looking for a cool way to make it go from concept of a car to final car…

    there is an idea of what we somewhat want in Belief.com work/promos/acuraRDXwidescreen

    trying to save time.. but still make something look nice…

    Gracias in advance

    Andrew Kramer replied 19 years, 11 months ago 8 Members · 11 Replies
  • 11 Replies
  • Harry1973

    June 13, 2006 at 8:56 pm

    You could try a mix of Find Edges, Invert, and CC Toner.

  • Andrew Kramer

    June 13, 2006 at 9:14 pm

    Well, I’m a sucker for a fun project. Not that I have time to be side-tracking right now, but…
    http://www.videocopilot.net/car.zip

    It’s a simple little aep 7.

    I think what would make it even better is if the axis lines where drawn with pencil then scanned and overlayed.

    I used a turbulent displace, before the smart blur to give it a hand-drawn animated look.

    I hope it helps,
    Andrew

  • Deyson Ortiz

    June 13, 2006 at 10:05 pm

    Thanks man…

    I will have to upgrade to AE 7.0 to look at it.. I will see if we can get tommorow…

    We just got your training DVD hope to get alot from it..

    keep you posted
    Deyson

  • Andrew Kramer

    June 13, 2006 at 10:46 pm

    great!
    You can always download the trial to see how it works for you, the image looks something like this…
    http://www.videocopilot.net/car.jpg

    I hope you like the training DVD,

    thanks,
    Andrew

  • Zander

    June 14, 2006 at 1:03 am

    wow andrew, looks, well awsome.

    it’d be cool t “key out” the backgorund of th final car so it sits on the blue paper, an thats some simple photoshopping.

    also, is there a god way to create a wireframe of an object from a still, or is that like trying t make teh computer guess what underwear I have on?

    Aaron Zander
    student editor at brooks institute of photography
    12″powermac g4 1.25gb ram, 1.5 GHZ macosx 10.4.6 1.3tb external space
    finalcut 5.0.4 adobe cs2 afterefects 7pro
    currently working on BombIt: World WIde Graffitit

  • Mylenium

    June 14, 2006 at 6:04 am

    [Zander] “also, is there a god way to create a wireframe of an object from a still, or is that like trying t make teh computer guess what underwear I have on?”

    In a way it is. Computers don’t hink perceptually and usually don’t know how certain areas go together including surrounding edges. To them it’s all math – if a pixel has value X it belongs to an area, if it doesn’t it doesn#t it must be either a differnet area or an irrelevant pixel. Our intern wrote his diploma about contour and motion detection, which quite opened my eyes for the intricacies involved… ;o)

    Mylenium

    [Pour Myl

  • Mylenium

    June 14, 2006 at 6:10 am

    No. This type of stuff usually requires modeling the item in question in a 3D program and rendering as a wireframe mesh matchged up to the motion of the original and indeed the belief stuff seems to have been done this way.

    Anyway, if you don’t have a 3D program, not all hope is lost, but be warned: Don’t rely on any automatism – it will look cheap and ridiculous. More to the point: Be prepared to carefully create/ paint the contours in Illustrator or as mask shapes with Stroke/ 3DStroke and then arrange them in AE to build your “car” using 3D layers.

    Mylenium

    [Pour Myl

  • Daveyg

    June 14, 2006 at 12:54 pm

    would it be possible to rotate that car in the wireframe state. that would be cool. or is that 3d app

  • Sam Moulton

    June 14, 2006 at 1:03 pm

    the web is full of tutorials for turning photographs to sketches. I’ve seen one that did a great job on a car just by duplicating the photo, desaturating it then using color dodge and gausian blur. haven’t tried it but it should work in AE

  • Wildfire

    June 14, 2006 at 2:06 pm

    The Car in the add is definitely a 3D model. I’ve done a few of them myself. To simplify it down if you didn’t want to model the whole car and have a complete wireframe, you could create the car out of splines, make them renderable with a 100& self illumination map on. Maybe a couple of hours per car depending on the detail required.

    If you do it Andrew’s way you can rotate the car if the footage is of a rotating car. (Excellent project BTW Andrew!! I love all your stuff!!)

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