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Changing Workflow Advice, or… I’ve Got the Left-In-the-Dust-By-NLE-Developers Blues
Short Version:
Would anyone care to expound upon why, given the upended nature of choosing a workflow with Apple’s #&$%ing up Final Cut, they have chosen a particular workflow? I’m talking about people who have either changed their workflow, or specifically decided to stay in the one they are in based on Adobe’s and Apple’s NLE developments in the past year or so (FCPX/CS5 or 5.5)
Long Version:
So Final Cut X came out, and was (imo) a disaster. Needing the benefits of 64-bit NLE software, the obvious choice for me was Premiere Pro. Now I’m finding out that unless you have an NVIDIA graphics card, you don’t get to reap the playback of the Mercury Playback engine, which, to my understanding, is what makes Premiere so fast.
So now it seems I’m stuck with either a handicapped 64-bit editing program (I’ve a 17″ macbook pro with an AMD graphics card), a terrible, consumer-level editing system in FCPX (albeit 64-bit and supposedly lightning fast), and my tried-and-true, but aging-and-slow 32-bit editing program in Final Cut 7.
Is there a better option out there? For the first time as a professional editor I feel like I’m having to choose between the lesser of three evils.
Other questions would be:
1) What is Premiere like w/o Mercury Playback support? Is it still notably better than Final Cut 7 in terms of performance? (BTW, does anyone know why Adobe is in bed with NVIDIA on this? Could there not a non-proprietary system for harnessing GPU acceleration? [talking about CUDA})
2) (for those that have used it) Does anyone really think FCPX will get better? And I’m not just talking about XML support or whatnot. I’m talking about the way it forces you to work in the way it wants you to work and no other.
3) What made you decide to change and/or stick with your workflow after weighing the latest offerings
