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American Idol 3D stroke
Does anyone have a good idea of how the 3D stroke on the American Idol title sequence is done. I figure it’s Trapcode or equivalent. But my question is: how do they execute the bit where the multiple strokes sort of chase camera as the camera does a major dolly back in Z-Space. It seems to be a common effect but I’m having trouble replicating it. It seems to me your solid layer (masked for the 3D stroke) has to be absolutely enormous to cover such a big camera move (in my case something like 20,000 px across.) Could this be right???
Thanks.